I have now uploaded the full verse animation for our song and an accompanying survey in the description which it would be really helpful if everyone reading this can fill out.
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Tuesday, 29 November 2011
Monday, 28 November 2011
Toby Lockerbie's influential video style.
Most of our inspiration comes from Toby Lockerbie's video for Rizzle Kicks 'Prophet'. We felt that the use of using single long exposure shots was really unique and something that had never been done before. We also felt it gave a really professional look. Toby Lockerbie himself has never worked with any other artists and only works with Rizzle Kicks because he attended university with them, he is actually a full time wedding photographer. But from the videos he has made with this group we can see that he has a specific style with all of his videos which is that all of the colours seem slightly lowered and dulled. He also uses steady cams in his videos which gives it a more relaxed looked.
There is a small section of video that we can relate to as the lyrics come up as they are sung over the top of the video in a 'projection' style.
We can really draw inspiration from the way that this shot is constructed as we could see what the best amount of shots to use for each word can be which really will help speed up the speed of our editing. I think a large part of the challenge of this video is to make sure that it doesn't just completely copy his video, so this led us to come up with the idea of using an actual projector, and also for the style of video to vary between the verse and chorus.
Music Video Progress.
So far we have made the animation for the verses, but the problem is that it took far longer than expected. So this means that we ARE behind schedule, but we have experimented with editing the pictures together and the time it took wasn't too long so we should still finish before the 16th of December. The main reason that the animation of the lyrics took so long was because I had never used Final Cut before which didn't help the time it took.
Thursday, 17 November 2011
Music Video Progress.
We have officially written, performed and recorded the song. Which is great and we have now started the animation of our lyrics which shall be projected onto the wall behind us performing the track during the verses. This also has the added benefit of people being able to clearly understand what the lyrics are.
Wednesday, 9 November 2011
Media Addiction
Media Addiction can come in many forms but one of the most prominent and welll known is video game addiction, addiction is classed as something we do for more than 35 hours a week. And after looking at an average week it was found that I used different types of media for over 50 hours a week.
It is said that video game addiction have have similar effects to those of a drug addict, it can cause personal hygiene to be neglected and disrupted sleep patterns for young teens, it can also cause rapid gain or loss of weight as a result of playing, and also cause lying about the amount of time played.
Now if we read these back we can see that none of these are that out of the ordinary. Many people eould consider it normal for young teenagers (especially males) to avoid washing for long periods of time and stay up late and not sleeping, weight loss and gain is also fairly normal too. Lastly it is also normal to lie about the amount of time playing games a week just if anything to seem like that it isn't all you do.
However there are also possible good effects of video games:
- It has been shown that action video game players have better hand-eye coordination and visuo-motor skills, such as their resistance to distraction, their sensitivity to information in the peripheral vision and their ability to count briefly presented objects, than non-players. Video games also develop the individual's intelligence, and in social games develop the social capabilities of the individual.
- There is a study being conducted by Dr.Cheryl Olson and her team at Massachusetts General Hospital’s (MGH) Center for Mental Health and Media and Harvard to prove that violent games help students deal with stress and aggression. She has found that over 49% of boys and 25% of girls use violent games such as Grand Theft Auto IV as an outlet for their anger. Dr. Olson has come to the conclusion that violent games affect students positively and not negatively because the violent crime rate is going down while the popularity of M-rated video games has increased. She suggests that instead of stopping children from playing M-rated games completely, parents should just monitor how much time their children spend playing games; parents should take responsibility.
- Several studies have explored the possible benefits of multiplayer video games in a family setting. The most recent study found that girls 11-16 who played video games with their parents had better mental health and less aggressive behavior, with a stronger connection if they played age-appropriate games.
Some of the effects which claim to be prominent in video game addiction are:
- Increased risk of light-induced seizures, musculoskeletal disorders of the upper extremities and increased metabolic rate.
Now I personally have been playing video games for around 10 years and in all that time I have never heard suffered from any of these problems or even heard of anyone suffering from them. And I like most children have had days where I have played a game for over 5 hours at a time for instance, and yet still I have never heard of any of these problems.
- Increased aggressive thoughts and aggressive behaviors, particularly in children under age 10.
Now in fairness there have been incidents where people hav claimed to commit certain acts of violence throuigh what they have seen in a videogame. For instance, click here to see the article on how two boys from Columbine apparently played violent video games before entering their high school with automatic weapons and killing several people.
- On November 22, 1997, thirteen-year-old Noah Wilson died when his friend Yancy stabbed him in the chest with a kitchen knife. The mother of Noah, Andrea Wilson, alleges that her son was stabbed to death because of his obsession with the Midway game Mortal Kombat. She alleges that Yancy S. was so obsessed with the game, that the child thought he was actually the character Cyrax. This character, Cyrax, used a finishing move in which the character grabs the opponent in a headlock and stabs the character's opponent in the chest. Wilson alleges that this is the maneuver in which Yancy S., killed her son. However, despite the character's other varieties of finishing moves, the character Cyrax does not actually perform this move at all.
- In April 2000, 16-year-old Spanish teenager José Rabadán Pardo murdered his father, mother and his sister with a katana, proclaiming that he was on an "avenging mission" by Squall Leonhart, the main character of the video game Final Fantasy VIII.
- And even more recently, On November 5th, 2011, (Four days ago!) a number of armed robbers in France raided two trucks transporting over 6,000 copies of Call of Duty: Modern Warfare 3.
Should time on video games be legislated?
Many people beleive that time on video games should be legislated but the reasons for this are that they believe that it can cause violence and other bad behaviours in people, while this may be true, it is also a point that if people are told that they can only play a certain amount a day then it will start becoming a taboo which will do nothing for the reputation of video games which have been proven to help peoples co-ordination and on some levels social skills.
I believe that if people wish to limit the amount of time you can play on video games then that is fine but don't simply do it because there have been incidents of violence, it should be done for other reasons so that in the future we don't become a race that doesn't leave the house for anything, we should do it so children in the future know that there is something else in the world except video games that thery can explore. If we become a nation or a world of people who just play video games then nothing else will be discovered and we could just remain at a level point in history moving neither forward nor backwards.
It is said that video game addiction have have similar effects to those of a drug addict, it can cause personal hygiene to be neglected and disrupted sleep patterns for young teens, it can also cause rapid gain or loss of weight as a result of playing, and also cause lying about the amount of time played.
Now if we read these back we can see that none of these are that out of the ordinary. Many people eould consider it normal for young teenagers (especially males) to avoid washing for long periods of time and stay up late and not sleeping, weight loss and gain is also fairly normal too. Lastly it is also normal to lie about the amount of time playing games a week just if anything to seem like that it isn't all you do.
However there are also possible good effects of video games:
- It has been shown that action video game players have better hand-eye coordination and visuo-motor skills, such as their resistance to distraction, their sensitivity to information in the peripheral vision and their ability to count briefly presented objects, than non-players. Video games also develop the individual's intelligence, and in social games develop the social capabilities of the individual.
- There is a study being conducted by Dr.Cheryl Olson and her team at Massachusetts General Hospital’s (MGH) Center for Mental Health and Media and Harvard to prove that violent games help students deal with stress and aggression. She has found that over 49% of boys and 25% of girls use violent games such as Grand Theft Auto IV as an outlet for their anger. Dr. Olson has come to the conclusion that violent games affect students positively and not negatively because the violent crime rate is going down while the popularity of M-rated video games has increased. She suggests that instead of stopping children from playing M-rated games completely, parents should just monitor how much time their children spend playing games; parents should take responsibility.
- Several studies have explored the possible benefits of multiplayer video games in a family setting. The most recent study found that girls 11-16 who played video games with their parents had better mental health and less aggressive behavior, with a stronger connection if they played age-appropriate games.
Some of the effects which claim to be prominent in video game addiction are:
- Increased risk of light-induced seizures, musculoskeletal disorders of the upper extremities and increased metabolic rate.
Now I personally have been playing video games for around 10 years and in all that time I have never heard suffered from any of these problems or even heard of anyone suffering from them. And I like most children have had days where I have played a game for over 5 hours at a time for instance, and yet still I have never heard of any of these problems.
- Increased aggressive thoughts and aggressive behaviors, particularly in children under age 10.
Now in fairness there have been incidents where people hav claimed to commit certain acts of violence throuigh what they have seen in a videogame. For instance, click here to see the article on how two boys from Columbine apparently played violent video games before entering their high school with automatic weapons and killing several people.
- On November 22, 1997, thirteen-year-old Noah Wilson died when his friend Yancy stabbed him in the chest with a kitchen knife. The mother of Noah, Andrea Wilson, alleges that her son was stabbed to death because of his obsession with the Midway game Mortal Kombat. She alleges that Yancy S. was so obsessed with the game, that the child thought he was actually the character Cyrax. This character, Cyrax, used a finishing move in which the character grabs the opponent in a headlock and stabs the character's opponent in the chest. Wilson alleges that this is the maneuver in which Yancy S., killed her son. However, despite the character's other varieties of finishing moves, the character Cyrax does not actually perform this move at all.
- In April 2000, 16-year-old Spanish teenager José Rabadán Pardo murdered his father, mother and his sister with a katana, proclaiming that he was on an "avenging mission" by Squall Leonhart, the main character of the video game Final Fantasy VIII.
- And even more recently, On November 5th, 2011, (Four days ago!) a number of armed robbers in France raided two trucks transporting over 6,000 copies of Call of Duty: Modern Warfare 3.
Should time on video games be legislated?
Many people beleive that time on video games should be legislated but the reasons for this are that they believe that it can cause violence and other bad behaviours in people, while this may be true, it is also a point that if people are told that they can only play a certain amount a day then it will start becoming a taboo which will do nothing for the reputation of video games which have been proven to help peoples co-ordination and on some levels social skills.
I believe that if people wish to limit the amount of time you can play on video games then that is fine but don't simply do it because there have been incidents of violence, it should be done for other reasons so that in the future we don't become a race that doesn't leave the house for anything, we should do it so children in the future know that there is something else in the world except video games that thery can explore. If we become a nation or a world of people who just play video games then nothing else will be discovered and we could just remain at a level point in history moving neither forward nor backwards.
Wednesday, 2 November 2011
Ghost Watch
1) The fact that the show was on television meant that people found it more realistic as television was a place for news and other serious television items.
2) The presenter was Michael Parkinson, a presenter who had been in the eye of the public for 29 years by the time Ghost Watch came out, also he is respected as he has been knighted and is a CBE.
3)Parkinson speaks in a yet and reserved yet almost nervous tone throughout the show which adds to the seriousness of the matter, also people must believe its serious if someone as experienced as micheal parkinson is nervous.
4)Ghost Watch itself discussed and showed specific incidents of ‘ghosts’ revealing themselves, for instance when 'Pipes' the ghost which reveals himself to the family that stays in his house seems very real especially with the families reactions.
5)However the way in which the show was screened made it seem much less realistic than if it had been played like War Of The Worlds on the radio as there was much less opportunity to give away that it wasn't real as the audience didn't see any video footage.
2) The presenter was Michael Parkinson, a presenter who had been in the eye of the public for 29 years by the time Ghost Watch came out, also he is respected as he has been knighted and is a CBE.
3)Parkinson speaks in a yet and reserved yet almost nervous tone throughout the show which adds to the seriousness of the matter, also people must believe its serious if someone as experienced as micheal parkinson is nervous.
4)Ghost Watch itself discussed and showed specific incidents of ‘ghosts’ revealing themselves, for instance when 'Pipes' the ghost which reveals himself to the family that stays in his house seems very real especially with the families reactions.
5)However the way in which the show was screened made it seem much less realistic than if it had been played like War Of The Worlds on the radio as there was much less opportunity to give away that it wasn't real as the audience didn't see any video footage.
Tuesday, 1 November 2011
Schedule for finishing the video.
Just a rough schedule of our aims of what to have finished and by when.
We will have finished and recorded the song by the end of the week (6th November)
Then after that another week to film our sequences for the Super 8 Camera. (7th-14th Nov)
Hopefully it will take less than a week to edit the parts of the video we will have filmed but we are allowing time for anything unexpected
After that all we have to do is create the lyrics on Final Cut Pro to be played in the background and to just put all of the separate parts of the video together. (15th-22nd Nov)
So all going well and to plan we should have the video all finished by the 22nd of November.
We will have finished and recorded the song by the end of the week (6th November)
Then after that another week to film our sequences for the Super 8 Camera. (7th-14th Nov)
Hopefully it will take less than a week to edit the parts of the video we will have filmed but we are allowing time for anything unexpected
After that all we have to do is create the lyrics on Final Cut Pro to be played in the background and to just put all of the separate parts of the video together. (15th-22nd Nov)
So all going well and to plan we should have the video all finished by the 22nd of November.
Toby Lockerbie
When we found the video for Rizzle Kick's song 'Prophet we realised that we could recreate the effect of the pictures blurring into one another to create a form of video. We would do this by making the exposure of the camera last longer and take multiple shots in quick succession.
But at first we were stuck on how to create the effect so we found out that the video was directed by Toby Lockerbie so we went on his website (tobylockerbie.com) and left him a message and e-mailed him but sadly with no reply.
Luckily after experimentation we have figured out how to create the effect ourselves.
Some other examples of Toby Lockerbie's work:
Video with lyrics concept.
Our concept was to have the lyrics playing along behind the artist at the same speed as them. This is a technique that has been used before in other videos such as:
Kanye West's 'All Of The Lights' (N.B. The effect we are using only starts at 1:05 into the song).
Cee Lo Green's 'It's Okay'
Kanye West's 'All Of The Lights' (N.B. The effect we are using only starts at 1:05 into the song).
Cee Lo Green's 'It's Okay'
Progress with video ideas.
We have found that Becky's Dad has a 'Super 8' style of camera which produces a really good 'flickery' grainy effect which we can use to be projected onto the background of our artist. The only way in which we need to prepare for this is to buy some of the special film which goes with the camera. We also plan to create our lyrics which will be projected onto the screen and do this all in Final Cut Pro. Once we have created this our idea was to film with the 8mm camera from the Mac which will give it the grainy effect. Once this is completed we then film our artists performing the song with the lyrics playing off of the 8mm projector that Becky's dad also has and onto the wall behind them.
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